AIMoCap
AIMoCap

VIDEO OUTPUT

Single-camera video to FBX

Use AIMoCap for single-camera source clips when you need an upload-based path toward FBX motion output.

For users who have one video camera or phone clip and need a practical video-to-FBX mocap path.

Short answer

AIMoCap can help with single camera video to FBX workflows when the goal is to turn a short readable clip into reviewable motion output.

When to use AIMoCap

Use AIMoCap when you want uploaded video, browser review, downloadable motion outputs, and a clear path into single-camera FBX motion workflows.

When not to use AIMoCap

Do not use AIMoCap as a replacement for controlled studio capture when the project requires multi-camera precision, facial capture, or complex contact solving.

single camera video to FBX searches usually hide a practical workflow question: how do you get from a source clip to motion data that can be reviewed, cleaned, and used downstream?

AIMoCap focuses on short video jobs, target-aware outputs, browser review, and a public API path for teams that need repeatable processing.

Outputs and limits

  • AIMoCap is designed for uploaded source video rather than a live capture volume.
  • Default output is animation-oriented; robot output uses a separate target.
  • Short, stable clips with clear body motion are recommended.
  • Downstream cleanup may still be needed depending on the target toolchain.

AIMoCap workflow

01

Upload and trim

Start with a short, clear source clip and trim to the useful action window.

02

Choose the output target

Use Default for animation-oriented FBX output, Unitree G1 for robot motion, or a published custom avatar target.

03

Review and export

Inspect the result before taking the motion into single-camera FBX motion workflows or another downstream pipeline.

Common questions

Can AIMoCap support single camera video to FBX?

Yes, AIMoCap can be part of a single camera video to FBX workflow when the source clip and target output match the documented product boundaries.

What target should I choose?

Use Default for animation FBX, Unitree G1 for robot motion data, or a published custom avatar if you have prepared one in Studio.

Will the result be production-ready without cleanup?

Video mocap output should be reviewed and may need cleanup, especially when used in engines, DCC tools, or robotics pipelines.